Showing posts with label Lighting. Show all posts
Showing posts with label Lighting. Show all posts

Brain scene re-done



Be sure to view it in HD.

Went back to an old work project and added new jar model, better textures & materials, new lighting & fluid simulation.





Some Fluid Tests







Done in Vray, After Effects and Realflow/Phoenix FD

Siggraph 2009 and GameJam!



Just got back from Siggraph this year and my team for the gamejam won best animation and most lifelike character. The competition was to create, rig and animate a character for a sidescrolling game in 24 hours. more info Here


The run animation can be viewed Here

Juicebox

Here's a render of my juicebox animation done for practice.



Animation:
720x405(9mb): Click here
1280x720(15mb): Click here

Compositing



Watch Here
Final project for November's compositing class.
Made by Harold Novella and Ben Colbourn.

I was responsible for the lighting, materials, animation and compositing in shake.

Shot breakdown is available Here

Ale Wife



Watch: Here

This was my group project for the month of September. We were instructed to use specific mocap data and design a character and a scene around it.

my responsibilities included the scene concept, materials, cameras, lighting, and rendering.

Rotary Phone













simple object studio-lit in 3ds max.