Just finished cutting together a new reel, the quicktime .mov can be viewed Here. Right click to save.
In other news, a few months ago my teammates and I got interviewed by Animation Reporter, regarding our winning entry in the GameJam! Competition held at Siggraph in September. The magazine with the interview arrived in the mail a couple of days ago and the scanned article can be viewed Here.
Just got back from Siggraph this year and my team for the gamejam won best animation and most lifelike character. The competition was to create, rig and animate a character for a sidescrolling game in 24 hours. more info Here
The run animation can be viewed Here
This was my group project for the month of September. We were instructed to use specific mocap data and design a character and a scene around it.
my responsibilities included the scene concept, materials, cameras, lighting, and rendering.
Unreal Tournament 3 level made for my advanced game techniques class.
Full map is available here
Youtube walkthrough here
Also, this is an individual project from the previous month's intro to art creation for games class.